Extended Reality, BFA
| Code | Title | Hours |
|---|---|---|
| Foundation Studies | ||
| FOUN 110 | Design: Thinking and Process | 5 |
| FOUN 111 | Sketching and Drawing | 5 |
| FOUN 112 | Color in Context | 5 |
| FOUN 113 | Creative Collaboration Lab | 5 |
| FOUN 240 | Spatial Design and Fabrication | 5 |
| FOUN 251 | Time Based Design: Story, Sound, and Movement | 5 |
| General Education | ||
| Select one of the following: | 5 | |
| Introduction to Anthropology | ||
| Introduction to Psychology | ||
| COMM 105 | Speaking of Ideas | 5 |
| BUSI 110 | Business I: Fundamentals | 5 |
| CTXT 121 | Visual Culture in Context: Pre-Modern Global Perspectives | 5 |
| CTXT 122 | Visual Culture in Context: Making Modernities | 5 |
| ENGL 123 | Ideas to Ink: Critical Concepts in Academic Writing | 5 |
| DIGI 130 | Digital Communication | 5 |
| MATH 140 | The Geometry of Physical Space | 5 |
| ENGL 142 | Foundations of Story | 5 |
| ARLH 376 | Historical Virtual Environments | 5 |
| ARLH or ARTH Elective | 5 | |
| Major Curriculum | ||
| XR 110 | XR Experience Design | 5 |
| GAME 121 | Introduction to Game Development | 5 |
| VPRD 170 | Survey of Virtual Production | 5 |
| GAME 220 | Core Principles: Programming | 5 |
| GAME 236 | Core Principles: Game Art | 5 |
| GAME 266 | Core Principles: Game Tech | 5 |
| XR 304 | Immersive Narrative Design | 5 |
| XR 320 | Human Computer Interaction for XR | 5 |
| XR 360 | Building Social Worlds | 5 |
| XR 380 | XR Collaboration: Prompt to Project Demo | 5 |
| XR 440 | XR Professional Studio | 5 |
| XR 455 | Studio I: Storytelling and Spatial Interaction | 5 |
| XR 465 | Studio II: Production and Project Management | 5 |
| XR 475 | XR Studio Postproduction | 5 |
| Select one of the following: | 5 | |
| Undergraduate Internship | ||
500-level SCADpro Elective | ||
Business-Focused Elective | ||
| Additional Electives | ||
| Free Elective | 5 | |
| Free Elective | 5 | |
| Free Elective | 5 | |
| Free Elective | 5 | |
| Total Hours | 180 | |