Immersive Reality, BFA

Foundation Studies
FOUN 110Design Thinking and Process5
FOUN 111Sketching and Drawing5
FOUN 112Color in Context5
FOUN 113Creative Collaboration Lab5
FOUN 240Spatial Design and Fabrication5
FOUN 251Time Based Design: Story, Sound, and Movement5
General Education
MATH 104Mathematics of Computer Science5
COMM 105Speaking of Ideas5
BUSI 110Business I: Fundamentals5
CTXT 121Visual Culture in Context: Pre-Modern Global Perspectives5
CTXT 122Visual Culture in Context: Making Modernities5
ENGL 123Ideas to Ink: Critical Concepts in Academic Writing5
DIGI 130Digital Communication5
ENGL 142Foundations of Story5
ARLH or ARTH Elective5
General Education Elective5
Major Curriculum
MOME 105Principles of Motion Media Design5
ARVR 110Immersive Revolution: Augmented to Virtual Reality5
SNDS 208Immersive Sound Design5
Select one of the following:5
Introduction to 3D Computer Graphics
Core Principles: Game Art
GAME 220Core Principles: Programming5
MOME 221Virtual Reality for Motion Media5
GAME 266Core Principles: Game Tech5
ARVR 300Game Engine Applications for Immersive Computing5
Select one of the following:5
Visual Effects for Immersive Environments
Visual Storytelling: Virtual Reality to Interactive
ARVR 310Integration of Immersive Realities5
Select one of the following:5
Advanced Application Scripting
Applied Principles: Physical Computing
Advanced Programming for Visual Effects
ARVR 440Immersive Reality Professional Portfolio5
ARVR 455Studio I: Storytelling and Spatial Interaction5
ARVR 465Studio II: Production and Project Management5
ARVR 475Immersive Studio Postproduction5
Select one of the following:5
Undergraduate Internship
500-level SCADpro Elective
Business-Focused Elective
Additional Electives
Free Elective5
Free Elective5
Free Elective5
Free Elective5
Total Hours180