Game Development, BA
| Code | Title | Hours |
|---|---|---|
| Foundation studies | ||
| FOUN 110 | Design Thinking and Process | 5 |
| FOUN 111 | Sketching and Drawing | 5 |
| FOUN 112 | Color in Context | 5 |
| FOUN 113 | Creative Collaboration Lab | 5 |
| General Education | ||
| COMM 105 | Speaking of Ideas | 5 |
| BUSI 110 | Business I: Fundamentals | 5 |
| CTXT 121 | Visual Culture in Context: Pre-Modern Global Perspectives | 5 |
| CTXT 122 | Visual Culture in Context: Making Modernities | 5 |
| ENGL 123 | Ideas to Ink: Critical Concepts in Academic Writing | 5 |
| DIGI 130 | Digital Communication | 5 |
| MATH 140 | The Geometry of Physical Space | 5 |
| PHIL 301 | Aesthetics | 5 |
| ARLH or ARTH Elective | 5 | |
| ARLH or ARTH Elective | 5 | |
| ENGL Elective | 5 | |
| ENGL Elective | 5 | |
| General Education Elective | 5 | |
| General Education Elective | 5 | |
| General Education Elective | 5 | |
| Social/Behavioral Sciences Elective | 5 | |
| Social/Behavioral Sciences Elective | 5 | |
| Major Curriculum | ||
| GAME 121 | Introduction to Game Development | 5 |
| GAME 130 | Digital Design Aesthetics | 5 |
| GAME 220 | Core Principles: Programming | 5 |
| GAME 236 | Core Principles: Game Art | 5 |
| GAME 256 | Core Principles: Game Design | 5 |
| GAME 266 | Core Principles: Game Tech | 5 |
| GAME 326 | Applied Principles: Programming | 5 |
| Select one of the following: | 5 | |
| Applied Principles: Game Art | ||
| Applied Principles: Game Design | ||
| Applied Principles: Game Tech | ||
| GAME 405 | Game Development Studio I | 5 |
| Select one of the following: | 5 | |
| Undergraduate Internship | ||
500-level SCADpro Elective | ||
Business-Focused Elective | ||
| Additional Electives | ||
| Free Elective | 5 | |
| Free Elective | 5 | |
| Free Elective | 5 | |
| Free Elective | 5 | |
| Free Elective | 5 | |
| Total Hours | 180 | |